Veronica the Vicious

Feels good to have another character from the story fleshed out and rendered.  Veronica is one of Red’s old teammates and a main antagonist in the story.
She stands at the forefront of most of the opposition Red experiences at the academy and the two loathe each other deeply.

It’s nice to have a face to the description of the character and it’s already starting to pull ideas out of my head story wise.
Might have to continue moving forward with some of the other characters and see what happens.

– Jesse

“To create one’s own world takes courage.” – Georgia O’Keeffe

A Place to Call Home

Life surely is some sort of journey.
Many steps taken in one or different directions – over a lifetime – will take you somewhere. But is it the place you want to be?

I’ve found myself deliberately (and accidentally) in places, doing things that if I’d asked my younger self, I would have surely laughed at the question.

Regardless, here I am.
Luckily I’m still me, haven’t lost myself or my love of art.


“Some beautiful paths can’t be discovered without getting lost.”
– Erol Ozan

Today, Will We Finish?

Alive and kicking. What’s there to complain about? Going to do a quick art stream today starting at 3pm MST. Stop by and say hello

This Guy Takes Care of Himself

Got a quick sketch in before work the other day, really wanted to do some characters stuff (not portrait) something quick cause I only had about an hour or so.  I like how it turned out.  I’ve dipped my toes back into the Premiere pool and am enjoying myself.  I still have to work on some intro/outro stuff for my videos, but that’ll be down the road.

If you’re able to leave me any feedback on these timelapse vids, I’d really enjoy to hear it.  Anything helps, is the speed too fast, music okay, etc?

Read Fantasy

It’s been taking awhile but I’m finally starting to see ideas merge together. Still in the exploring phase, just further along…

Thank You Trees <3

Nontrivial sacrifice for someone to live inside of another’s dream. Thank You Trees <3 - Jesse

Mandy Spaceleft the Space Cadet

If someone would have told me to stop using Photoshop and not draw anything digital for months on end, if I wanted to level up my art skills. I probably would have told them to go fuck themselves.

As life likes tends to do, it once again showed me that I’m the amateur in this game called life and it’s the veteran.

Well fair enough.

There is something oddly relaxing about the traditional mediums and the tactile pleasure of pencil on paper. I like it.

And then I started painting and that mother filet has a mind of its own. Like trying to calm a waterfall. It doesn’t act like Photoshop painting… But my exercises of not using the color picker was extremely helpful though.

Although, the process was quite the struggle I found patient, mindful strokes – like a slow methodical game of chess – got me further than just blindly adding coatings of paint.

All and all
I’ll definitely do again
Maybe even something serious in the not too distant future.

P.S. I miss my computer.

The Journey
– Jesse

What Do You Wear To Battle?

Don’t forget your armor.
Important protection,
of unknown origin.
Battle Stance!

I had to do some quick sketches before I got to work today.  There was a deep need to create and I needed to satisfy it, else I go mad from deprivation.  I start my second week of work tomorrow, doing Tech Support for Xerox.  I’m enjoying the challenge of learning new things, and developing new skills sets.

The Journey


“You will never do anything in this world without courage. It is the greatest quality of the mind next to honour.” – Aristotle



Ranger Character explorations.

Valiant Force is holding a Character Design Contest.
The characters can be bases on 6 different classes, 7 jobs per class.

At this point in the process I’m not too overly concerned about any particular job, just focusing on getting the feel of the class down.  Fans of RPG style games will be able to pick up on the differences in classes fairly quickly.

Classes = Champion, Guardian, Healer, Mystic, Shadow, Ranger.
The art style for the game leans towards an anime style of art (line-art plus cell shading, with a mix of watercolor), which will be fun to get back into.

You’re allowed to submit more than one character.  I’ll be creating several and then seeing which ones have the most impact and pushing them further along.

Contest ends July 31st, which means I have a bit of time to work with.

Here we go.

I had this idea, for this mysterious, lone wolf type of character.  I have a couple ideas about his look, but the one that stuck out most was a mix of Western Cowboy, steampunk, musketeer, traveler feel.

For this Ranger character, I’m moving away from Bow and Arrow and leaning towards a handheld musket or large crossbow.  A couple of the designs strayed far away from these ideas, but that’s okay.  Still super early in the process.  Right now I’m just throwing stuff at the wall and seeing what sticks.

this is going to be fun


Suger Coated Dumble Four


My initial reaction to the turtle pace of finishing this race, was irritation.  Which started to transform into the need to rush, which manifested into frustration as I tripped over myself, making mistakes multiplied my fury.  I was only focusing on finishing.

But, after a couple deep breaths.
A break and some time apart.
I realized that this was a process.
My mistakes were lessons… I was learning.  I’m moving forward with every brush stoke. I collected my composure, and began to enjoy the journey.


Journey before Destination