Lip Chewer

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Haven’t quite nailed down what I want to do with her hair, but I feel like I’m getting closer.  Her face and height are right, and her expression (although completely accidental) fits her character so well.

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Still using almost the exact same process as before, although instead of going over the blue line-work with black and go for a ink like look, I opted to throw a Hue and Saturation adj layer on top of it and soften it to a brownish blue instead of pure black.  I felt like if I’m going to find a balance between cell shading/coloring and digital painting, I need to get away from the heavy ink lines that are more closely tied to western comic book art style.

I’ll probably do one more row as I render her further, I’m still using 100% brush right now, just focusing on shapes and creating volume at the moment, but I know from experience that when I start pushing the digital painting/rendered look; I’ll need that solid foundation.

I’ve got some ideas on how to add some interest/details to the uniform to help bring it to life more.  I’ve been noticing that although I wanted something simple when I initially design it, what I got was just a starting point and like everything so far I need to be open to change.  This whole thing so far has been quite the learning process.

One I’m enjoying more and more.

-Jesse

“The biggest adventure you can ever take is to live the life of your dreams.”  – Oprah Winfrey

8 thoughts on “Lip Chewer

  1. White uniform… So pretty and such a pain all at the same time! (Speaking from my mate’s experience in the navy, I was lucky enough to only wear different shades of blue :D)

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